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about 13 years ago
SGP has no shortage of cases for iPhone or iPad, and their Linear Mini series, while being their budget line, is far from being comparable to a generic means of protection ...
about 13 years ago
This week we talk some pretty important stuff like Anime Expo 2011, Captain America (is it good, bad, ugly?), MacBook Battery hacking, 3DS price cuts (now just $169), Battlefield 3 Alpha ...
about 13 years ago
This week, we have a special show because we’re giving away a copy of the new Annihilation DLC for Call of Duty Black Ops (Steam, PC). We’ve done Giveaways before, but ...
about 13 years ago
On this week’s show, Connor and Brandon talk Facebook Video chat, cereal and milk, Bioshock Infinite, Quadrotors, the new Youtube, Spotify coming to the US, Connor gets his iPhone hacked and ...
about 13 years ago
Special thanks — to Connor for filling in this episode!!! On this installment of the Okay Geek Show, Ricardo is away at the 2011 Anime Expo spreading the joy of Okay Geek with ...
about 13 years ago
  We have been underground bashing our keyboards and inhaling coffee for the past two weeks covering E3 2011 which has been a blast, but a lot of hard work. ...
about 13 years ago
  This week on the show, Ricardo and Brandon sit down and talk about the widest veryity of topics ever discussed before… we start with Basketball and end up talking ...
about 13 years ago
  This is our first video podcast, and we’re so proud we managed to do it live on Friday, all in one take. This episode, Ricardo and Brandon start the ...
about 13 years ago
  This week, we are talking about a veryity of topics that are strange, just as they are awesome. We’re talkin’ Bear Grylls, Piss, Thor, vocaloid raves, and a bunch ...
about 13 years ago
  You remember the our old podcast right? Well that was somewhat of a test. A test to see if our readers would enjoy hearing us and listening to what ...
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Wednesday
Nov092011

End of the road: Adobe stopping Mobile Flash development, focusing on HTML5

Adobe said to it’s developers yesterday that “[They] will no longer adapt Flash Player for mobile devices to new browser, OS version or device configurations.” Instead, Adobe will be investing much more time and money in building HTML5 tools and products to help usher in a new age of development for the web and mobile devices. That said, Adobe will continue to support and provide critical updates and fixes to current deployments of Flash, but they will not be making any further development on Flash for new mobile devices and websites.

Our future work with Flash on mobile devices will be focused on enabling Flash developers to package native apps with Adobe AIR for all the major app stores. We will no longer adapt Flash Player for mobile devices to new browser, OS version or device configurations. Some of our source code licensees may opt to continue working on and releasing their own implementations. We will continue to support the current Android and PlayBook configurations with critical bug fixes and security updates — Adobe’s quote, ZDNet

Looking forward

The new web development revolution is approaching very quickly and it’s not going to take place on the desktop. Every day, more people are using the web via mobile devices (phones, tablets, netbooks) because even though these devices are limited in power and features, they peel back the layer of stationary, clunky desktops and come forth to offer a much more personal experience for the user. Even when developing Okay Geek, we always put emphasis on trying to make a fantastic mobile experience — but where did Flash ever fit in?

Flash never fit in to the mobile space. All WebKit browsers (the majority of all mobile browsers) supported everything Flash offered, but was all out-of-the-box on day one. Flash was something we didn’t need in the mobile space, and something we don’t need on the desktop either (but that’s another article for another day).

Flash took a piece of Android with it

The platform that is going to be hit hardest by the news is Android, not because it needed Flash (it doesn’t and future iterations will be better without it), but because Flash was being used as a selling point by manufacturers and consumers. Flash on a phone isn’t really anything compelling this day in age and any developer who uses Flash in the mobile space will have to pull a 180, which is going to be hard, but one thing is clear — we’re making progress.

We are insanely excited to learn more about the HTML5 tools Adobe will be developing and different initiatives they will be making in the mobile space, but until then, we will continue watching the clock and waiting for the inevitable day when Flash finally degrades out of existence.

References (2) ZDNet All Things D
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